EntityConnection.State 属性

定义

获取 ConnectionState 基础提供程序的属性(如果 EntityConnection 打开)。 否则返回 Closed

public:
 virtual property System::Data::ConnectionState State { System::Data::ConnectionState get(); };
public override System.Data.ConnectionState State { get; }
member this.State : System.Data.ConnectionState
Public Overrides ReadOnly Property State As ConnectionState

属性值

Open(如果且仅当 EntityConnection其内部状态和基础提供程序 ConnectionState 都处于打开状态时)。 EntityConnection如果状态处于打开状态但提供程序ConnectionState已关闭,则此属性返回Broken。 否则,它将返回 Closed

适用于