Form.Menu 属性

定义

注意

MainMenu is provided for binary compatibility with .NET Framework and is not intended to be used directly from your code. Use MenuStrip instead.

获取或设置 MainMenu 窗体中显示的值。

public:
 property System::Windows::Forms::MainMenu ^ Menu { System::Windows::Forms::MainMenu ^ get(); void set(System::Windows::Forms::MainMenu ^ value); };
public System.Windows.Forms.MainMenu Menu { get; set; }
[System.ComponentModel.Browsable(false)]
[System.ComponentModel.TypeConverter(typeof(System.ComponentModel.ReferenceConverter))]
public System.Windows.Forms.MainMenu Menu { get; set; }
[System.ComponentModel.Browsable(false)]
[System.Obsolete("`MainMenu` is provided for binary compatibility with .NET Framework and is not intended to be used directly from your code. Use `MenuStrip` instead.", false, DiagnosticId="WFDEV006", UrlFormat="https://aka.ms/winforms-warnings/{0}")]
public System.Windows.Forms.MainMenu Menu { get; set; }
member this.Menu : System.Windows.Forms.MainMenu with get, set
[<System.ComponentModel.Browsable(false)>]
[<System.ComponentModel.TypeConverter(typeof(System.ComponentModel.ReferenceConverter))>]
member this.Menu : System.Windows.Forms.MainMenu with get, set
[<System.ComponentModel.Browsable(false)>]
[<System.Obsolete("`MainMenu` is provided for binary compatibility with .NET Framework and is not intended to be used directly from your code. Use `MenuStrip` instead.", false, DiagnosticId="WFDEV006", UrlFormat="https://aka.ms/winforms-warnings/{0}")>]
member this.Menu : System.Windows.Forms.MainMenu with get, set
Public Property Menu As MainMenu

属性值

一个 MainMenu 表示窗体中显示的菜单。

属性

示例

以下示例创建一个 ,将两MainMenuMenuItem对象分配给该对象MainMenu并将其绑定到窗体。 此示例要求你已创建名为 /a0> 的创建 项。

void CreateMyMainMenu()
{
   // Create an empty MainMenu.
   MainMenu^ mainMenu1 = gcnew MainMenu;
   MenuItem^ menuItem1 = gcnew MenuItem;
   MenuItem^ menuItem2 = gcnew MenuItem;
   menuItem1->Text = "File";
   menuItem2->Text = "Edit";

   // Add two MenuItem objects to the MainMenu.
   mainMenu1->MenuItems->Add( menuItem1 );
   mainMenu1->MenuItems->Add( menuItem2 );

   // Bind the MainMenu to Form1.
   Menu = mainMenu1;
}
public void CreateMyMainMenu()
{
   // Create an empty MainMenu.
   MainMenu mainMenu1 = new MainMenu();

   MenuItem menuItem1 = new MenuItem();
   MenuItem menuItem2 = new MenuItem();

   menuItem1.Text = "File";
   menuItem2.Text = "Edit";
   // Add two MenuItem objects to the MainMenu.
   mainMenu1.MenuItems.Add(menuItem1);
   mainMenu1.MenuItems.Add(menuItem2);
   
   // Bind the MainMenu to Form1.
   Menu = mainMenu1;   
}
Public Sub CreateMyMainMenu()
    ' Create an empty MainMenu.
    Dim mainMenu1 As New MainMenu()
       
    Dim menuItem1 As New MenuItem()
    Dim menuItem2 As New MenuItem()
       
    menuItem1.Text = "File"
    menuItem2.Text = "Edit"
    ' Add two MenuItem objects to the MainMenu.
    mainMenu1.MenuItems.Add(menuItem1)
    mainMenu1.MenuItems.Add(menuItem2)
       
    ' Bind the MainMenu to Form1.
    Menu = mainMenu1
End Sub

注解

可以使用此属性在运行时在完整菜单集之间进行切换。 例如,可以定义一个要在多文档界面(MDI)窗体没有活动的 MDI 子窗体时显示,另一MainMenuMainMenu窗体在显示子窗口时显示。 当应用程序中存在需要显示不同菜单集的特定条件时,还可以使用不同的 MainMenu 条件。

适用于

另请参阅